Table of Contents
What is a power creep?
Power creep, otherwise known as powercreep is a process that sometimes occurs in games where new content (in this case cards) slowly outstrip the power of previous alternatives.
What does it mean when a comic is 1 10?
For example, 1:10 means that for every 10 regular covers there is 1 of the chase cover available. 1:25 means one chase for every 25 regular covers. Prices comic shops will charge for chase covers will vary depending on the ratio of the issue. A 1:10 may cost $6 to $10 (or more).
What is a retailer incentive comic?
Incentive Variants are actually designed to help comics shops. If a store orders a certain number of copies of a new Spider-Man comic, they qualify for a copy of a special, ultra-limited variant. The idea is selling that incentive variant for big money will help the store owner break even on the larger order.
What does RI mean on a comic book?
Retailer Incentive
RI stands for Retailer Incentive, which usually refers to a variant cover where a comic book shop will need to order a specific amount of comics in order to be eligible for it. If it has an A at the end it will mean that it’s the first one and that there could a B and C too.
What does cover Ri mean comics?
As a take off on chase variants, over the past decade or so we’ve seen the addition of Retailer Incentive (RI) covers, which are variants with very high rarity, say 1-in-100 or more, that are created to get retailers to buy significantly more issues than normal.
What are variant covers in comics?
In comic books, a variant cover (sometimes variant edition) refers to an issue of a comic book printed with multiple covers, each with unique cover art. The first comic book marketed with a variant cover was the 1986 first issue of The Man of Steel, which featured two different covers by writer/artist John Byrne.
How do incentive covers work?
The incentive covers can be sold at higher prices than cover price, which makes the store more money, which is an incentive for them to order more copies to get those incentives, which is more money to the publisher.
Why do people hate power creep so much?
The basic problem with Power Creep is that as stronger content is introduced, existing content becomes obsolete. (i.e. Why use a 15 damage broadsword when a 17 damage broadsword with otherwise similar stats exists?) You might think, “well that’s an obvious and easily forseeable problem.
Do you secretly wish you had superpowers?
Everybody secretly wishes they had superpowers. People can’t help it. Just little more strength to help move the couch or bypassing the morning commute using the power of flight. But every so often, characters will show up between the pages of a comic book that have a little too much power.
Why do characters keep getting new powers?
Sometimes characters will even get new powers just for balance, but once they go back to their own books these enhanced powers are quickly forgotten.
Is the One Piece x Toriko X Dragon Ball special power creep?
Not to be confused with Power Creep, which happens to games when new content is added that overpowers existing content. The One Piece x Toriko x Dragon Ball special, being a crossover special, brings out a truckload of these.